Take-Two will pay $192 million for the deal, $90 million in cash and the remaining $102 million in stock.
< a class="crunchbase-link"href="https://crunchbase.com/organization/dots"target="_ blank"data-type="company" data-entity =”dots”> Playdots was established in 2014 by Paul Murphy and Patrick Moberg, drawing out of startup studio betaworks with$10 million in funding led by Tencent and Greycroft It’s currently led by CEO Nir Efrat, a previous King.com executive who signed up with Playdots in 2018. In the acquisition announcement
, Take-Two (best understood for publishing major franchises like BioShock and NBA 2K, plus– through its Rockstar Games subsidiary– Grand Theft Vehicle and Red Dead Redemption) states that Erfat will continue to lead Playdots’70-person group. Apparently the different Dots games have been downloaded more than 100 million times, with more than 80 million of those downloads originating from the most popular title, Two Dots. In a statement, Michael Worosz, Take-Two’s executive vice president and head of strategy and independent publishing, said: Our acquisition of Playdots will diversify and reinforce more Take-Two’s mobile game offerings, particularly within the casual, free-to-play sector. Two Dots continues to grow its audience and under the management of Nir, the addition of scavenger hunts, social leader boards and live-ops technology are boosting the video game and driving meaningful, long-lasting customer engagement. We are very pleased to welcome Nir and the entire team at Playdots to the Take-Two family and are thrilled by the potential of their advancement pipeline and favorable, long-lasting contributions to our service. Article curated by RJ Shara from Source. RJ Shara is a Bay Area Radio Host (Radio Jockey) who talks about the startup ecosystem – entrepreneurs, investments, policies and more on her show The Silicon Dreams. The show streams on Radio Zindagi 1170AM on Mondays from 3.30 PM to 4 PM.